Official Vampirism Suggestion & Discussion thread
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Re: Official Vampirism Suggestion & Discussion thread
WalkingFlakeEU wrote:I think this might make sense Christmas is coming soon and i think we should have like a Christmas version of vamp ultra and like everything stays the same but the trees and the ground could be changed to like snow and vamp area to be like ice if you can and maybe like snow terrain so i think this is a good idea please post if you like or don't like i think this is a good idea do you?
Kinda like this idea! LOL If it's hard to change though...meh.
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Re: Official Vampirism Suggestion & Discussion thread
LoUp_04 wrote:WalkingFlakeEU wrote:I think this might make sense Christmas is coming soon and i think we should have like a Christmas version of vamp ultra and like everything stays the same but the trees and the ground could be changed to like snow and vamp area to be like ice if you can and maybe like snow terrain so i think this is a good idea please post if you like or don't like i think this is a good idea do you?
Kinda like this idea! LOL If it's hard to change though...meh.
yeah kinda
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Re: Official Vampirism Suggestion & Discussion thread
yeah it probably is hard but it would look really cool xD
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Re: Official Vampirism Suggestion & Discussion thread
I have to say I redid Island for a Christmas edition and it took me under an hour to change all the terrain but with ultra it would take about 20 minutes.
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Re: Official Vampirism Suggestion & Discussion thread
ID_ied wrote:I have to say I redid Island for a Christmas edition and it took me under an hour to change all the terrain but with ultra it would take about 20 minutes.
yeah
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Re: Official Vampirism Suggestion & Discussion thread
WalkingFlakeEU wrote:yeah it probably is hard but it would look really cool xD
In all honest it is not hard to change just some terrain adjustments...
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Re: Official Vampirism Suggestion & Discussion thread
dawownz wrote:In all honest it is not hard to change just some terrain adjustments...
so ya gonna do it
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Re: Official Vampirism Suggestion & Discussion thread
WalkingFlakeEU wrote:dawownz wrote:In all honest it is not hard to change just some terrain adjustments...
so ya gonna do it
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Re: Official Vampirism Suggestion & Discussion thread
LoUp_04 wrote:WalkingFlakeEU wrote:dawownz wrote:In all honest it is not hard to change just some terrain adjustments...
so ya gonna do it
I hope they do it will be epic
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Re: Official Vampirism Suggestion & Discussion thread
yes please do it!!!
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Re: Official Vampirism Suggestion & Discussion thread
What about adding a peasant icon in the top left corner, like the slayers one. To make it easier for people to find there peasant if they are being attacked or something.
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Re: Official Vampirism Suggestion & Discussion thread
Kantus wrote:What about adding a peasant icon in the top left corner, like the slayers one. To make it easier for people to find there peasant if they are being attacked or something.
I really like that idea!
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Re: Official Vampirism Suggestion & Discussion thread
Ultima wrote:Kantus wrote:What about adding a peasant icon in the top left corner, like the slayers one. To make it easier for people to find there peasant if they are being attacked or something.
I really like that idea!
but there not heroes did you like my Christmas idea
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Re: Official Vampirism Suggestion & Discussion thread
Dragon, you was saying about remove the DFM of peasant,
but what about if you only upgrade the price like 100k or 150k gold
should be enough to get only 1. like the beast towers !
Cause the slayer its only essential at start to get items, & carry holy horses
& items of vault, dont should get that kind of items, sometimes annoy a lot vamp.
And the middle it's only for vamps & in slayer fountain add some house where we can sell items.
but what about if you only upgrade the price like 100k or 150k gold
should be enough to get only 1. like the beast towers !
Cause the slayer its only essential at start to get items, & carry holy horses
& items of vault, dont should get that kind of items, sometimes annoy a lot vamp.
And the middle it's only for vamps & in slayer fountain add some house where we can sell items.
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Re: Official Vampirism Suggestion & Discussion thread
DFMS on slayers is too overpowered, so it will be removed for slayers. Plus slayers have been changed a bit so watch for that
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Re: Official Vampirism Suggestion & Discussion thread
The only Thing that I find that DFMS is useful for peasants : besides harassing vamp : is to give to someone to sell to pool over to t3, instead of the sending gold through allies that has been removed.
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Suggestion
But anon doesn't need to do that, because u can simply klick on ur peasant and press ctrl+1 to use it as a hotkey [u can put any number u want] Well, that's my suggestion.Kantus wrote:What about adding a peasant icon in the top left corner, like the slayers one. To make it easier for people to find there peasant if they are being attacked or something.
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Re: Official Vampirism Suggestion & Discussion thread
Im not agree that Minions command choose the peasants,
i mean, they suck the game at start.
Should be that command to vamps.
i mean, they suck the game at start.
Should be that command to vamps.
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Re: Official Vampirism Suggestion & Discussion thread
Hers an idea, although it may be complicated to add.
There are currently two options, fm, and dm. what if you gave red the option, to choose only one, either one, and gave the vamp the choice of the other. sooo. if red can pick fast mode, but risk allowing vamps to allow minis, or he can choose to disable minis, but vamp gets to pick fast or normal mode.
There are currently two options, fm, and dm. what if you gave red the option, to choose only one, either one, and gave the vamp the choice of the other. sooo. if red can pick fast mode, but risk allowing vamps to allow minis, or he can choose to disable minis, but vamp gets to pick fast or normal mode.
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Re: Official Vampirism Suggestion & Discussion thread
Agreed also commands should be a vote for over 50%ezphulaco wrote:Im not agree that Minions command choose the peasants,
i mean, they suck the game at start.
Should be that command to vamps.
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Re: Official Vampirism Suggestion & Discussion thread
ID_ied wrote:
Agreed also commands should be a vote for over 50%
Weeeell, I don't really mind letting red set the game mode, it works in other games like Dota too, so yeah..
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Re: Official Vampirism Suggestion & Discussion thread
I think Bruin's idea is a good one...
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Re: Official Vampirism Suggestion & Discussion thread
I kind of like fast mode but it makes it hard to reach tier at the same time forge comes up if you wasen't fast enough to steal 2 gold. I noticed when I was playing fast mode and got those 2 golds at the begining I went t1 and 2 at the same time forge opened up when I didn't got attacked that much.
So why not lower the time when we recive gold to 3-4min instead of 6 so you accually have a chance to go tier? Vamps claw of gold could generate a little more gold if we get gold a bit earlier. because it's a big difference at the moment when u get gold at 2-3min and 6min. 3min = 6ticks more so you will be able to go tier 3min before the rest who might not have been able to get out all super workers when you start to produce uber workers.
And the build time of towers may be shortrend in fast mode because now they gain a bit more gold and the tower builds at the same speed. Normal - fast mode fast mode = the dubble gold even before the tower is up
So why not lower the time when we recive gold to 3-4min instead of 6 so you accually have a chance to go tier? Vamps claw of gold could generate a little more gold if we get gold a bit earlier. because it's a big difference at the moment when u get gold at 2-3min and 6min. 3min = 6ticks more so you will be able to go tier 3min before the rest who might not have been able to get out all super workers when you start to produce uber workers.
And the build time of towers may be shortrend in fast mode because now they gain a bit more gold and the tower builds at the same speed. Normal - fast mode fast mode = the dubble gold even before the tower is up
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Re: Official Vampirism Suggestion & Discussion thread
That is the point you have to play strategically, I know that I can always get mega and t1 before forge and that is all you need to survive. Also I just realized what is the point of decreasing builder gold time? All it would do is make vamps at a major disadvantage because they will have half as much feed before builders get walls up. Also changing tower build speed is not necessary or practical. Also after having gone through public games I believe gray should get the choice of -dm as it is basically a handicap to vamps.chrisph wrote:I kind of like fast mode but it makes it hard to reach tier at the same time forge comes up if you wasen't fast enough to steal 2 gold. I noticed when I was playing fast mode and got those 2 golds at the begining I went t1 and 2 at the same time forge opened up when I didn't got attacked that much.
So why not lower the time when we recive gold to 3-4min instead of 6 so you accually have a chance to go tier? Vamps claw of gold could generate a little more gold if we get gold a bit earlier. because it's a big difference at the moment when u get gold at 2-3min and 6min. 3min = 6ticks more so you will be able to go tier 3min before the rest who might not have been able to get out all super workers when you start to produce uber workers.
And the build time of towers may be shortrend in fast mode because now they gain a bit more gold and the tower builds at the same speed. Normal - fast mode fast mode = the dubble gold even before the tower is up
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Re: Official Vampirism Suggestion & Discussion thread
If you notice you also get double the resources you normally do when fast mode is enabled.
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