Would you like to react to this message? Create an account in a few clicks or log in to continue.
Log in

I forgot my password

November 2024
MonTueWedThuFriSatSun
    123
45678910
11121314151617
18192021222324
252627282930 

Calendar Calendar


Peasant Suggestion

+2
Anonymou_s
Kantus
6 posters

Page 1 of 2 1, 2  Next

Go down

Peasant Suggestion Empty Peasant Suggestion

Post  Kantus Sat 3 Nov 2012 - 14:33

Im not sure if others will agree but i was thinking and thought it would make the game "better" if each of the different peasents had a unique power that they could use. E.G Red- extra health
Blue- slightly longer teleport range
Green- Mirror image
it doesnt have to be those but thats just what i thought and the other colours would have one too.
(they wont be good enough to tip the scales in any way just for a bit of extra strategy)
What you guys think?
Kantus
Kantus
Gunnery Sergeant (grade 3)

Posts : 103
Join date : 2011-10-04
Age : 27
ROTD Rank : O.o
Warn Status :
Peasant Suggestion Left_bar_bleue0 / 40 / 4Peasant Suggestion Right_bar_bleue


Marine Statistics
MOS Specialty: Navy Corpsman
MOS Experience:
Peasant Suggestion Left_bar_bleue10/10Peasant Suggestion Empty_bar_bleue  (10/10)

Back to top Go down

Peasant Suggestion Empty Re: Peasant Suggestion

Post  Anonymou_s Sat 3 Nov 2012 - 14:38

Yeah, i agree that would be cool!
Anonymou_s
Anonymou_s
Administration:
Administration:

Posts : 748
Join date : 2009-07-02
ROTD Rank : Pandemic & Ultra
Warn Status :
Peasant Suggestion Left_bar_bleue0 / 40 / 4Peasant Suggestion Right_bar_bleue


Marine Statistics
MOS Specialty: Force Recon - 0321
MOS Experience:
Peasant Suggestion Left_bar_bleue90/100Peasant Suggestion Empty_bar_bleue  (90/100)

http://www.rotd.forumotion.net

Back to top Go down

Peasant Suggestion Empty Re: Peasant Suggestion

Post  Kantus Sat 3 Nov 2012 - 14:43

Ive been trying to come up with what "benifeit" would go with each colour. Any ideas?
Kantus
Kantus
Gunnery Sergeant (grade 3)

Posts : 103
Join date : 2011-10-04
Age : 27
ROTD Rank : O.o
Warn Status :
Peasant Suggestion Left_bar_bleue0 / 40 / 4Peasant Suggestion Right_bar_bleue


Marine Statistics
MOS Specialty: Navy Corpsman
MOS Experience:
Peasant Suggestion Left_bar_bleue10/10Peasant Suggestion Empty_bar_bleue  (10/10)

Back to top Go down

Peasant Suggestion Empty Re: Peasant Suggestion

Post  seanlou Sat 3 Nov 2012 - 15:04

oh so kind of like vamp nightmare.
you could do one player's defence building have 2% more health, one player's towers do an extra 5 damage. maybe one player has the ability that lets you go invisible when you don't move at night. maybe one of the players even move faster.
seanlou
seanlou
Commander (grade 2)
Commander (grade 2)

Posts : 259
Join date : 2010-07-11
Age : 32
ROTD Rank : SSgt
Warn Status :
Peasant Suggestion Left_bar_bleue0 / 40 / 4Peasant Suggestion Right_bar_bleue


Marine Statistics
MOS Specialty: Navy Corpsman
MOS Experience:
Peasant Suggestion Left_bar_bleue27/100Peasant Suggestion Empty_bar_bleue  (27/100)

Back to top Go down

Peasant Suggestion Empty Re: Peasant Suggestion

Post  Kantus Sat 3 Nov 2012 - 15:54

Those are all very good. Except there is no night time in it i think
maybe on build 5% faster
Kantus
Kantus
Gunnery Sergeant (grade 3)

Posts : 103
Join date : 2011-10-04
Age : 27
ROTD Rank : O.o
Warn Status :
Peasant Suggestion Left_bar_bleue0 / 40 / 4Peasant Suggestion Right_bar_bleue


Marine Statistics
MOS Specialty: Navy Corpsman
MOS Experience:
Peasant Suggestion Left_bar_bleue10/10Peasant Suggestion Empty_bar_bleue  (10/10)

Back to top Go down

Peasant Suggestion Empty Re: Peasant Suggestion

Post  Ultima Sat 3 Nov 2012 - 18:56

or what about vamps moving faster in night time (if theres going to be a night timer)
Ultima
Ultima
Corporal (grade 2)
Corporal (grade 2)

Posts : 45
Join date : 2012-01-05
Age : 27
ROTD Rank : n00b
Warn Status :
Peasant Suggestion Left_bar_bleue0 / 40 / 4Peasant Suggestion Right_bar_bleue


Marine Statistics
MOS Specialty: no u
MOS Experience:
Peasant Suggestion Left_bar_bleue68219/100000Peasant Suggestion Empty_bar_bleue  (68219/100000)

Back to top Go down

Peasant Suggestion Empty Re: Peasant Suggestion

Post  Nuby Sat 3 Nov 2012 - 21:13

Great idea! Then VU would die just like Vampirism Generations (or whatever it was called), Ben's Sheep Tag, and even HLW! What I'm getting at is simple: The more diverse one makes a game the more favorable some aspects become. So keeping it only 2 different races makes it easier to balance, and balancing is the current issue at hand; adding more races would just imbalance the game.
Nuby
Nuby
Banned
Banned

Posts : 321
Join date : 2011-03-27
Age : 73
ROTD Rank : Supporter
Warn Status :
Peasant Suggestion Left_bar_bleue1 / 41 / 4Peasant Suggestion Right_bar_bleue


Marine Statistics
MOS Specialty: Pillaging villages.
MOS Experience:
Peasant Suggestion Left_bar_bleue1337/666Peasant Suggestion Empty_bar_bleue  (1337/666)

http://realuck.webs.com

Back to top Go down

Peasant Suggestion Empty Re: Peasant Suggestion

Post  Kantus Sun 4 Nov 2012 - 4:55

I suppose but i don't think it will make it unbalanced. They are just tiny perks that each colour could access to make it make entertaining.
Kantus
Kantus
Gunnery Sergeant (grade 3)

Posts : 103
Join date : 2011-10-04
Age : 27
ROTD Rank : O.o
Warn Status :
Peasant Suggestion Left_bar_bleue0 / 40 / 4Peasant Suggestion Right_bar_bleue


Marine Statistics
MOS Specialty: Navy Corpsman
MOS Experience:
Peasant Suggestion Left_bar_bleue10/10Peasant Suggestion Empty_bar_bleue  (10/10)

Back to top Go down

Peasant Suggestion Empty Re: Peasant Suggestion

Post  Kantus Sun 4 Nov 2012 - 4:58

Nuby wrote:
Great idea! Then VU would die just like Vampirism Generations (or whatever it was called), Ben's Sheep Tag, and even HLW!

I think they died as more popular games were made and Battle.Net is plain and simply losing its popularity.
Kantus
Kantus
Gunnery Sergeant (grade 3)

Posts : 103
Join date : 2011-10-04
Age : 27
ROTD Rank : O.o
Warn Status :
Peasant Suggestion Left_bar_bleue0 / 40 / 4Peasant Suggestion Right_bar_bleue


Marine Statistics
MOS Specialty: Navy Corpsman
MOS Experience:
Peasant Suggestion Left_bar_bleue10/10Peasant Suggestion Empty_bar_bleue  (10/10)

Back to top Go down

Peasant Suggestion Empty Re: Peasant Suggestion

Post  ID_ied Mon 5 Nov 2012 - 3:00

My opinion is these would be cool however they would encourage threats and fights as people will want their favorite perk and in my opinion I try to avoid conflicts. However what if at the start of the game you could chose your perk? Through text buttons or commands, that would avoid conflict and still add that additional fun.
ID_ied
ID_ied
Administration:
Administration:

Posts : 386
Join date : 2012-08-08
ROTD Rank : Someone
Warn Status :
Peasant Suggestion Left_bar_bleue0 / 40 / 4Peasant Suggestion Right_bar_bleue


Marine Statistics
MOS Specialty: Navy Corpsman
MOS Experience:
Peasant Suggestion Left_bar_bleue9/10Peasant Suggestion Empty_bar_bleue  (9/10)

http://joshdouglas35@gmail.com

Back to top Go down

Peasant Suggestion Empty Re: Peasant Suggestion

Post  Kantus Mon 5 Nov 2012 - 10:21

That is a really good idea. Thumbs up!
Still need to confirm if this idea is usable and if so, which the perks will be.
Kantus
Kantus
Gunnery Sergeant (grade 3)

Posts : 103
Join date : 2011-10-04
Age : 27
ROTD Rank : O.o
Warn Status :
Peasant Suggestion Left_bar_bleue0 / 40 / 4Peasant Suggestion Right_bar_bleue


Marine Statistics
MOS Specialty: Navy Corpsman
MOS Experience:
Peasant Suggestion Left_bar_bleue10/10Peasant Suggestion Empty_bar_bleue  (10/10)

Back to top Go down

Peasant Suggestion Empty Re: Peasant Suggestion

Post  seanlou Mon 5 Nov 2012 - 22:28

I would be a jerk about it myself if I made the map, and by that I mean I would randomly assign a power to each peasant every game but also would make it so no two peasants have the same power.
seanlou
seanlou
Commander (grade 2)
Commander (grade 2)

Posts : 259
Join date : 2010-07-11
Age : 32
ROTD Rank : SSgt
Warn Status :
Peasant Suggestion Left_bar_bleue0 / 40 / 4Peasant Suggestion Right_bar_bleue


Marine Statistics
MOS Specialty: Navy Corpsman
MOS Experience:
Peasant Suggestion Left_bar_bleue27/100Peasant Suggestion Empty_bar_bleue  (27/100)

Back to top Go down

Peasant Suggestion Empty Re: Peasant Suggestion

Post  ID_ied Mon 5 Nov 2012 - 22:39

seanlou wrote:I would be a jerk about it myself if I made the map, and by that I mean I would randomly assign a power to each peasant every game but also would make it so no two peasants have the same power.

Thats a good idea however I personally would like the choice in order to suit my current tatic for that game.
ID_ied
ID_ied
Administration:
Administration:

Posts : 386
Join date : 2012-08-08
ROTD Rank : Someone
Warn Status :
Peasant Suggestion Left_bar_bleue0 / 40 / 4Peasant Suggestion Right_bar_bleue


Marine Statistics
MOS Specialty: Navy Corpsman
MOS Experience:
Peasant Suggestion Left_bar_bleue9/10Peasant Suggestion Empty_bar_bleue  (9/10)

http://joshdouglas35@gmail.com

Back to top Go down

Peasant Suggestion Empty Re: Peasant Suggestion

Post  Nuby Tue 6 Nov 2012 - 2:39

ID_ied wrote:My opinion is these would be cool however they would encourage threats and fights as people will want their favorite perk and in my opinion I try to avoid conflicts. However what if at the start of the game you could chose your perk? Through text buttons or commands, that would avoid conflict and still add that additional fun.

The conflict would be the same, all you've done is change how it occurs... variations in what are supposed to be equal unit types are what cause players to get outraged with a game and simply give up on it. I mean I get why it's good with Island Defense, but it wouldn't work too well with experienced VU players... at least, this is my opinion.
Nuby
Nuby
Banned
Banned

Posts : 321
Join date : 2011-03-27
Age : 73
ROTD Rank : Supporter
Warn Status :
Peasant Suggestion Left_bar_bleue1 / 41 / 4Peasant Suggestion Right_bar_bleue


Marine Statistics
MOS Specialty: Pillaging villages.
MOS Experience:
Peasant Suggestion Left_bar_bleue1337/666Peasant Suggestion Empty_bar_bleue  (1337/666)

http://realuck.webs.com

Back to top Go down

Peasant Suggestion Empty Re: Peasant Suggestion

Post  Kantus Tue 6 Nov 2012 - 10:17

it is highly unlikely to cause conflicts as you are free to choose whatever perk you want. It doesn't matter if someone else like s the same on as you do. They pick theirs... no complaint
You pick yours... no complaint
And if it makes it unequal. We can make it the vamps also have a couple to choose from.
Kantus
Kantus
Gunnery Sergeant (grade 3)

Posts : 103
Join date : 2011-10-04
Age : 27
ROTD Rank : O.o
Warn Status :
Peasant Suggestion Left_bar_bleue0 / 40 / 4Peasant Suggestion Right_bar_bleue


Marine Statistics
MOS Specialty: Navy Corpsman
MOS Experience:
Peasant Suggestion Left_bar_bleue10/10Peasant Suggestion Empty_bar_bleue  (10/10)

Back to top Go down

Peasant Suggestion Empty Re: Peasant Suggestion

Post  Nuby Tue 6 Nov 2012 - 16:50

How do you not realize that by allowing everyone to choose the problem still occurs, just a little differently? If two people want the same thing then they'll fight over it - end of story.
Nuby
Nuby
Banned
Banned

Posts : 321
Join date : 2011-03-27
Age : 73
ROTD Rank : Supporter
Warn Status :
Peasant Suggestion Left_bar_bleue1 / 41 / 4Peasant Suggestion Right_bar_bleue


Marine Statistics
MOS Specialty: Pillaging villages.
MOS Experience:
Peasant Suggestion Left_bar_bleue1337/666Peasant Suggestion Empty_bar_bleue  (1337/666)

http://realuck.webs.com

Back to top Go down

Peasant Suggestion Empty Re: Peasant Suggestion

Post  seanlou Tue 6 Nov 2012 - 21:01

I think Kantus is suggesting to allow multiple peasants to have the same power. Personally though I would do one power per peasant. and like I said before be a jerk about it don't let peasants choose if you do it make it give them random powers whether they want it or not xD
seanlou
seanlou
Commander (grade 2)
Commander (grade 2)

Posts : 259
Join date : 2010-07-11
Age : 32
ROTD Rank : SSgt
Warn Status :
Peasant Suggestion Left_bar_bleue0 / 40 / 4Peasant Suggestion Right_bar_bleue


Marine Statistics
MOS Specialty: Navy Corpsman
MOS Experience:
Peasant Suggestion Left_bar_bleue27/100Peasant Suggestion Empty_bar_bleue  (27/100)

Back to top Go down

Peasant Suggestion Empty Re: Peasant Suggestion

Post  Kantus Wed 7 Nov 2012 - 2:21

seanlou is right. I meant it has having more than one power per peasant. but having it randomly assigned could also work.
Kantus
Kantus
Gunnery Sergeant (grade 3)

Posts : 103
Join date : 2011-10-04
Age : 27
ROTD Rank : O.o
Warn Status :
Peasant Suggestion Left_bar_bleue0 / 40 / 4Peasant Suggestion Right_bar_bleue


Marine Statistics
MOS Specialty: Navy Corpsman
MOS Experience:
Peasant Suggestion Left_bar_bleue10/10Peasant Suggestion Empty_bar_bleue  (10/10)

Back to top Go down

Peasant Suggestion Empty Re: Peasant Suggestion

Post  Ultima Wed 7 Nov 2012 - 12:12

if some peasants will have more powers then others, there will be a peasant war. and even if its random, people will leave because 'they didnt had their favorite peasant power' or something like that.
Ultima
Ultima
Corporal (grade 2)
Corporal (grade 2)

Posts : 45
Join date : 2012-01-05
Age : 27
ROTD Rank : n00b
Warn Status :
Peasant Suggestion Left_bar_bleue0 / 40 / 4Peasant Suggestion Right_bar_bleue


Marine Statistics
MOS Specialty: no u
MOS Experience:
Peasant Suggestion Left_bar_bleue68219/100000Peasant Suggestion Empty_bar_bleue  (68219/100000)

Back to top Go down

Peasant Suggestion Empty Re: Peasant Suggestion

Post  Nuby Thu 8 Nov 2012 - 3:43

SpankyNutz wrote:if some peasants will have more powers then others, there will be a peasant war. and even if its random, people will leave because 'they didnt had their favorite peasant power' or something like that.
Agreed.
Now, to further elaborate my point I have to say that by allowing the peasants to have not only powers in general but also to have multiple it would set the game in an even deeper state of imbalance, almost ultimately destroying the VU community. I realize that's an over exaggeration, but it's a possibility.
Nuby
Nuby
Banned
Banned

Posts : 321
Join date : 2011-03-27
Age : 73
ROTD Rank : Supporter
Warn Status :
Peasant Suggestion Left_bar_bleue1 / 41 / 4Peasant Suggestion Right_bar_bleue


Marine Statistics
MOS Specialty: Pillaging villages.
MOS Experience:
Peasant Suggestion Left_bar_bleue1337/666Peasant Suggestion Empty_bar_bleue  (1337/666)

http://realuck.webs.com

Back to top Go down

Peasant Suggestion Empty Re: Peasant Suggestion

Post  Kantus Thu 8 Nov 2012 - 10:09

It is not that peasants have multiple powers. It is one per peasant but each can pick their own power from a list of many. So there can be two or more peasants with the same power.
Kantus
Kantus
Gunnery Sergeant (grade 3)

Posts : 103
Join date : 2011-10-04
Age : 27
ROTD Rank : O.o
Warn Status :
Peasant Suggestion Left_bar_bleue0 / 40 / 4Peasant Suggestion Right_bar_bleue


Marine Statistics
MOS Specialty: Navy Corpsman
MOS Experience:
Peasant Suggestion Left_bar_bleue10/10Peasant Suggestion Empty_bar_bleue  (10/10)

Back to top Go down

Peasant Suggestion Empty Re: Peasant Suggestion

Post  Ultima Thu 8 Nov 2012 - 10:20

well, first you gotta make all those skills, which will take a lot of time, and theres a huge chance it will make the game imba.
Ultima
Ultima
Corporal (grade 2)
Corporal (grade 2)

Posts : 45
Join date : 2012-01-05
Age : 27
ROTD Rank : n00b
Warn Status :
Peasant Suggestion Left_bar_bleue0 / 40 / 4Peasant Suggestion Right_bar_bleue


Marine Statistics
MOS Specialty: no u
MOS Experience:
Peasant Suggestion Left_bar_bleue68219/100000Peasant Suggestion Empty_bar_bleue  (68219/100000)

Back to top Go down

Peasant Suggestion Empty Re: Peasant Suggestion

Post  Kantus Thu 8 Nov 2012 - 10:23

These power aren't meant to make the game unbalanced. Something like the peasant moves a little bit faster, isn't going to ruin the game when the vamps are already faster than them. But it could help the peasant in other ways.
Kantus
Kantus
Gunnery Sergeant (grade 3)

Posts : 103
Join date : 2011-10-04
Age : 27
ROTD Rank : O.o
Warn Status :
Peasant Suggestion Left_bar_bleue0 / 40 / 4Peasant Suggestion Right_bar_bleue


Marine Statistics
MOS Specialty: Navy Corpsman
MOS Experience:
Peasant Suggestion Left_bar_bleue10/10Peasant Suggestion Empty_bar_bleue  (10/10)

Back to top Go down

Peasant Suggestion Empty Re: Peasant Suggestion

Post  Ultima Thu 8 Nov 2012 - 11:09

But if its not important, or it doesnt make a difference, why add it?
Ultima
Ultima
Corporal (grade 2)
Corporal (grade 2)

Posts : 45
Join date : 2012-01-05
Age : 27
ROTD Rank : n00b
Warn Status :
Peasant Suggestion Left_bar_bleue0 / 40 / 4Peasant Suggestion Right_bar_bleue


Marine Statistics
MOS Specialty: no u
MOS Experience:
Peasant Suggestion Left_bar_bleue68219/100000Peasant Suggestion Empty_bar_bleue  (68219/100000)

Back to top Go down

Peasant Suggestion Empty Re: Peasant Suggestion

Post  Kantus Thu 8 Nov 2012 - 12:51

More fun Very Happy
Kantus
Kantus
Gunnery Sergeant (grade 3)

Posts : 103
Join date : 2011-10-04
Age : 27
ROTD Rank : O.o
Warn Status :
Peasant Suggestion Left_bar_bleue0 / 40 / 4Peasant Suggestion Right_bar_bleue


Marine Statistics
MOS Specialty: Navy Corpsman
MOS Experience:
Peasant Suggestion Left_bar_bleue10/10Peasant Suggestion Empty_bar_bleue  (10/10)

Back to top Go down

Peasant Suggestion Empty Re: Peasant Suggestion

Post  Sponsored content


Sponsored content


Back to top Go down

Page 1 of 2 1, 2  Next

Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum