Creative Ideas for ULTRA! Bring them here!
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ShadowThong
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Winbudwin
Biggz54
Imacominforyou
ID_ied
gabi12
Ra[G]e
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DaBomb
TheWildOnes
CrazyLeo
xutopia
Apple.Time
Infierno-
Anonymou_s
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Ultra tower
Hello,my idea is the Ultra Tower.
This Tower is good when the vamp come to powerfull.
This tower cost 5000 gold and the Anonymou s can add the damage.I think is a good idea.
This Tower is good when the vamp come to powerfull.
This tower cost 5000 gold and the Anonymou s can add the damage.I think is a good idea.
gabi12- Apprentice
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Re: Creative Ideas for ULTRA! Bring them here!
hey its xutopia.
yea apple sempai, kinda like that. its just that a lot of trollers download "vids" while the loading screen happens so u have to wait alot. also gabi maybe u mean that the star towers should get upgraded? or better than elder void beasts? 5k gold may be too cheap
yea apple sempai, kinda like that. its just that a lot of trollers download "vids" while the loading screen happens so u have to wait alot. also gabi maybe u mean that the star towers should get upgraded? or better than elder void beasts? 5k gold may be too cheap
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Re: Creative Ideas for ULTRA! Bring them here!
Just a quick small idea, maybe an item in the slayer vault that the hero can use to destroy the healing wards? I would assume putting a delay on how often you can use it just like banish but a shorter time. I've noticed that whenever a vamp gets these wards early game from nub humans who don't destroy them, if piled up and used correctly the vamp can make 5k+ after the 21 min mark from just hitting walls and using wards with bounty of gold and people can't do nothing about it as people usually get T3 after 25 min mark and so their comets and what not are nothing compared to the healing wards DPS vs Regeneration wise.
Sure people can Banish every now and then but if vamp gets whispers then all is lost for humans on stopping them from feed. The banish idea makes it more difficult the less humans there is so that's why I think this might be a good idea, if possible I think making the cooldown on this item ability take longer the more humans that are alive because the more humans alive the more time it can be used against the wards all together.
Will come back with anything else I think of later ;D
Sure people can Banish every now and then but if vamp gets whispers then all is lost for humans on stopping them from feed. The banish idea makes it more difficult the less humans there is so that's why I think this might be a good idea, if possible I think making the cooldown on this item ability take longer the more humans that are alive because the more humans alive the more time it can be used against the wards all together.
Will come back with anything else I think of later ;D
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Re: Creative Ideas for ULTRA! Bring them here!
@CrazyLeo
This isn't a bad idea you got here, but if a vamp can get 5k+ gold just by hitting a wall with some wards, then the human he is feeding on, must be just a regular player. And using all the wards before t3 is like a suicide for the vamps, since its really needed to crush a t3 ( a well done one ). Even with 20k stats, a vamp can be easily killed without healing wards. If the humans can get over the wards then, it will be kinda unfair for the vamps after 25mins.
For example, if you got 2 or 3 humans which are teaming for t3, then you get 3 items available to destroy the healing wards. So the vamp have no choice but feed on noobs to be overfed
But yeah you can tell me that generally the vamps will often be overfed by noobs before going on the other players, particularly before going against a good player. No sports then hu hu
This isn't a bad idea you got here, but if a vamp can get 5k+ gold just by hitting a wall with some wards, then the human he is feeding on, must be just a regular player. And using all the wards before t3 is like a suicide for the vamps, since its really needed to crush a t3 ( a well done one ). Even with 20k stats, a vamp can be easily killed without healing wards. If the humans can get over the wards then, it will be kinda unfair for the vamps after 25mins.
For example, if you got 2 or 3 humans which are teaming for t3, then you get 3 items available to destroy the healing wards. So the vamp have no choice but feed on noobs to be overfed
But yeah you can tell me that generally the vamps will often be overfed by noobs before going on the other players, particularly before going against a good player. No sports then hu hu
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Re: Creative Ideas for ULTRA! Bring them here!
hey its xutopia.
apple sempai wise as always with all these great ideas.
ps. leo, u know the place where vamps put their wards and tele staffs? by the toming shop, your slayer cant tele there to destroy it. however, you can buy a tracker to kill those items if the vamps have too much, so they wont have a lot of wards for t 3 and later. just a tip
apple sempai wise as always with all these great ideas.
ps. leo, u know the place where vamps put their wards and tele staffs? by the toming shop, your slayer cant tele there to destroy it. however, you can buy a tracker to kill those items if the vamps have too much, so they wont have a lot of wards for t 3 and later. just a tip
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Re: Creative Ideas for ULTRA! Bring them here!
My immediate opinion is that this would make wards 100% useless, & downright impossible to win lategame for vamps.CrazyLeo wrote:Just a quick small idea, maybe an item in the slayer vault that the hero can use to destroy the healing wards?
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Re: Creative Ideas for ULTRA! Bring them here!
Just a quick small idea.
For the vamps during their waiting time at the start, maybe have text open for them on giving them advice on how to start/what to do/not to leak at start and all that as a quick summary for them to know before hand instead of learning the hard way after leaking and already heading towards a game they definatly lost. This would be a great help to the new players to vampirism in my opinion.
For the vamps during their waiting time at the start, maybe have text open for them on giving them advice on how to start/what to do/not to leak at start and all that as a quick summary for them to know before hand instead of learning the hard way after leaking and already heading towards a game they definatly lost. This would be a great help to the new players to vampirism in my opinion.
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Re: Creative Ideas for ULTRA! Bring them here!
I have the best idea ever.
K so yeah cool k here it goes
k so there should be a random skin spawn before the game starts
like a 1% or 2% percent chance that everyone in the game (including vampires, and those who don't have skins) will spawn a random skin. I mean yeah that would fucking awesome.
And if they do land that random skin spawn the screen should go dark for a second and a big thunder sound and then a guy with a really deep voice saying "RANDOM SKINS BITCHES"
maybe a i went to far with that last part but yeah
K so yeah cool k here it goes
k so there should be a random skin spawn before the game starts
like a 1% or 2% percent chance that everyone in the game (including vampires, and those who don't have skins) will spawn a random skin. I mean yeah that would fucking awesome.
And if they do land that random skin spawn the screen should go dark for a second and a big thunder sound and then a guy with a really deep voice saying "RANDOM SKINS BITCHES"
maybe a i went to far with that last part but yeah
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Re: Creative Ideas for ULTRA! Bring them here!
+1
I think Infierno- got a good idea here, That way Vamp Ultra would become more interactive for those who badly want a skin but won't donate.
And the " RANDOM SKINS BITCHES " kinda reminds me of the custom game : SNIPERS ; like " ULTRA KILL ".
Don't know if some of you played it once
I think Infierno- got a good idea here, That way Vamp Ultra would become more interactive for those who badly want a skin but won't donate.
And the " RANDOM SKINS BITCHES " kinda reminds me of the custom game : SNIPERS ; like " ULTRA KILL ".
Don't know if some of you played it once
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Re: Creative Ideas for ULTRA! Bring them here!
OOOOOOMMMMMMMMMGGGGGGGGG YES INFIERNO SEMPAI!!!!!!!! THAT IS THE Best idea ever. lots of people (including me) are too poor to donate for skins so that would be really cool and fun and at the same time really awesome but the downside is that its chjeap for those who donated but all well i guess? they have theirs forever so yessss
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Re: Creative Ideas for ULTRA! Bring them here!
The ones that actually paid for a skin could also have something extra like an aura or something, whilst the ones that are getting a random skin will be very basic.
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Re: Creative Ideas for ULTRA! Bring them here!
hey its xutopia (sorry for bringing this thread back)
Anyways, I just played another game with an afking vamp (i dont have any pics or proof except my word because i dont really know how to upload them even after i take a screenshot.... and i surely dont know how to vid lol) but anyways. Lots of sore losers keep doing it to be a sore loser. anyways, i have a suggestion that if any side (mostly vamp) is afk for about like 15-20 mins or maybe 20-25 mins, they will automatically get kicked for stalling. I mean this happened to raymont i remeber for about 2 hours and i think someone else waited for like 3 hours no? idk... But anyways that is basically my "creative idea" idk if it is against what u wrote up top anon sempai but its really buggy. Also a little sidenote, maybe we can get rid of the yes or no fast mode thing in the beginnning :PPP sometimes when i play at night and there are a bunch of newcomers they always like to pick no to fast mode and it gets a little slow cause it takes like 50 mins per game and yo necesito sleep ) thanks for reading :PP
Anyways, I just played another game with an afking vamp (i dont have any pics or proof except my word because i dont really know how to upload them even after i take a screenshot.... and i surely dont know how to vid lol) but anyways. Lots of sore losers keep doing it to be a sore loser. anyways, i have a suggestion that if any side (mostly vamp) is afk for about like 15-20 mins or maybe 20-25 mins, they will automatically get kicked for stalling. I mean this happened to raymont i remeber for about 2 hours and i think someone else waited for like 3 hours no? idk... But anyways that is basically my "creative idea" idk if it is against what u wrote up top anon sempai but its really buggy. Also a little sidenote, maybe we can get rid of the yes or no fast mode thing in the beginnning :PPP sometimes when i play at night and there are a bunch of newcomers they always like to pick no to fast mode and it gets a little slow cause it takes like 50 mins per game and yo necesito sleep ) thanks for reading :PP
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Re: Creative Ideas for ULTRA! Bring them here!
Wouldn't it require a lot of work to create that many skins for each player so that no one has the same skin? Unless anon has numerous skins already saved that he can just access and upload on a patch or something. I think we should come up with more practical ideas that anon doesn't need to spend a lot of time on.
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Re: Creative Ideas for ULTRA! Bring them here!
Make a new map and the last wall can be a human lol jk add a new last wall and new thinks like that ythere is no rape so that use mans can get more for slayer to kill the vamp and my thing for slayer new upgrades
Winbudwin- Private (grade 2)
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Re: Creative Ideas for ULTRA! Bring them here!
I've actually noticed that even though charm costs 10 mana, the mana isnt used when the spell is cast, which basically means a peas can charm both litches if they're near each other and still have all 10 mana on them. I have no clue whether or not this is the intentionally done this way to allow the builder to safely tp away once charm is cast or if its a bug, just decided to post about it to see if you devs knew.
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Re: Creative Ideas for ULTRA! Bring them here!
True, I always thought that the 10 mana were a limitation, so that it wouldn't be possible to cast it right after tping (0,5 -1,0 sec delay).
It probably is intented to work how you described it, although I really enjoy it, taking both lichs at the same time for a walk haha
It probably is intented to work how you described it, although I really enjoy it, taking both lichs at the same time for a walk haha
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Re: Creative Ideas for ULTRA! Bring them here!
What about a different game mode?
Right now have we got fast and normal-mode. so why not make Fastmode to be the normalmode.
create another mode with like bombs/traps and hidden stuffs to kill vampire with? would be more of a game of tag.
another idea is to have randomize maps(if it's possible) so when the game start we can see if it's the old map(1.98) or the current one. this would f*** up the gameplay for the newest players which didn't play during that time. And it would make us nostalgic ones happy.
or have more research things in Vault/T1/T2/T3 for example in a previous reply with lava tower which you can research with Vault and in T2 Anti-banishing. This will open up for a complete make-over of battle-slayer so you can use him for battles instead of anti-escape trap slayer.
Healing Slayer - have a upgrade which prevent chaos from making him immobile
Battle slayer - give him something that can make him a whorty opponent.
caster slayer - New skin, maybe archmage male/female?
that transform slayer(sorry can't rememeber its´name) - remake it into a solid support type slayer which can buff hp and dmg
One funny thing with Chaos would be if it have a 2% chance when bought to turn into the old chaos which triggered out of dmg vampire recived instead of dmg vampire deal.
Spell shop for vampire! cost 500g - Send out a zombie apocalypse. all units which have deceased during the game revives in middle and go for a havoc around the map until everyone is dead.
Right now have we got fast and normal-mode. so why not make Fastmode to be the normalmode.
create another mode with like bombs/traps and hidden stuffs to kill vampire with? would be more of a game of tag.
another idea is to have randomize maps(if it's possible) so when the game start we can see if it's the old map(1.98) or the current one. this would f*** up the gameplay for the newest players which didn't play during that time. And it would make us nostalgic ones happy.
or have more research things in Vault/T1/T2/T3 for example in a previous reply with lava tower which you can research with Vault and in T2 Anti-banishing. This will open up for a complete make-over of battle-slayer so you can use him for battles instead of anti-escape trap slayer.
Healing Slayer - have a upgrade which prevent chaos from making him immobile
Battle slayer - give him something that can make him a whorty opponent.
caster slayer - New skin, maybe archmage male/female?
that transform slayer(sorry can't rememeber its´name) - remake it into a solid support type slayer which can buff hp and dmg
One funny thing with Chaos would be if it have a 2% chance when bought to turn into the old chaos which triggered out of dmg vampire recived instead of dmg vampire deal.
Spell shop for vampire! cost 500g - Send out a zombie apocalypse. all units which have deceased during the game revives in middle and go for a havoc around the map until everyone is dead.
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Re: Creative Ideas for ULTRA! Bring them here!
Amazing idea, i second this ^^Map_Hack wrote:What about a different game mode?
Right now have we got fast and normal-mode. so why not make Fastmode to be the normalmode.
create another mode with like bombs/traps and hidden stuffs to kill vampire with? would be more of a game of tag.
another idea is to have randomize maps(if it's possible) so when the game start we can see if it's the old map(1.98) or the current one. this would f*** up the gameplay for the newest players which didn't play during that time. And it would make us nostalgic ones happy.
or have more research things in Vault/T1/T2/T3 for example in a previous reply with lava tower which you can research with Vault and in T2 Anti-banishing. This will open up for a complete make-over of battle-slayer so you can use him for battles instead of anti-escape trap slayer.
Healing Slayer - have a upgrade which prevent chaos from making him immobile
Battle slayer - give him something that can make him a whorty opponent.
caster slayer - New skin, maybe archmage male/female?
that transform slayer(sorry can't rememeber its´name) - remake it into a solid support type slayer which can buff hp and dmg
One funny thing with Chaos would be if it have a 2% chance when bought to turn into the old chaos which triggered out of dmg vampire recived instead of dmg vampire deal.
Spell shop for vampire! cost 500g - Send out a zombie apocalypse. all units which have deceased during the game revives in middle and go for a havoc around the map until everyone is dead.
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Re: Creative Ideas for ULTRA! Bring them here!
As a single vamp it's hard to kill uber workers adn tier 2 builders with chain so i would reccomend a iteam for vamp tht will help to kill them.
and there was a spy i thing it is useless it should be removed or upgraded so it can help vamp.
Vampires shoulde be given 3 to 4 skins to choice in every game. random skin in every game its pretty hard i think
and there was a spy i thing it is useless it should be removed or upgraded so it can help vamp.
Vampires shoulde be given 3 to 4 skins to choice in every game. random skin in every game its pretty hard i think
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Re: Creative Ideas for ULTRA! Bring them here!
Im not know ... well ...
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Re: Creative Ideas for ULTRA! Bring them here!
But im want again skill for get control the lich vamps
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