To War (Nuby's New Project!)
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To War (Nuby's New Project!)
Hello peoples, I'm starting a new project, and I'm also simply going to dump my old project (Harhaven).
I welcome any and all suggestions!
Anyways, this project I'm doing is going to be titled "To War". I have not decided what the map name will be yet, but anyways, here's the general layout:
• There are two teams (which still have yet to be named: you can leave a replay for a suggestion on names!)
• You have 3-5 heroes to choose from (if there are 3 heroes, then 1 will be ranged (a trapper), otherwise there will be 2 ranged heroes (a trapper, and a sniper)).
• The goal is to win 7-9 rounds (depending on what is voted on).
• Save/load system to keep track of your kills/deaths ratio, accuracy, and improvement.
• I already have two ideas for spells (one for trapper, and one for melee).
• All who participate in the creation of this map will be allowed to choose a custom skin to use (those who help me hands-on (not through just suggestions) will be allowed an imported skin, all others will use a standard skin).
Current participants: (will be updated with each additional/leaving volunteer)
Nuby - Project Leader
Zekrai - Spells and Skills
I welcome any and all suggestions!
Anyways, this project I'm doing is going to be titled "To War". I have not decided what the map name will be yet, but anyways, here's the general layout:
• There are two teams (which still have yet to be named: you can leave a replay for a suggestion on names!)
• You have 3-5 heroes to choose from (if there are 3 heroes, then 1 will be ranged (a trapper), otherwise there will be 2 ranged heroes (a trapper, and a sniper)).
• The goal is to win 7-9 rounds (depending on what is voted on).
• Save/load system to keep track of your kills/deaths ratio, accuracy, and improvement.
• I already have two ideas for spells (one for trapper, and one for melee).
• All who participate in the creation of this map will be allowed to choose a custom skin to use (those who help me hands-on (not through just suggestions) will be allowed an imported skin, all others will use a standard skin).
Current participants: (will be updated with each additional/leaving volunteer)
Nuby - Project Leader
Zekrai - Spells and Skills
- Character Data:
- Trapper -
Statistics
Model: Troll Witch Doctor, or another cloaked character (or perhaps even a machine)
Health: Low to Moderate
Damage: N/A
AS: N/A
AT: Traps
MS: Low to Moderate
Skills: Sets down various traps in attempts to take down an enemy or a group of enemies, depending on the trap(s) being used.
Ranger (or Sniper) -
Statistics
Model: Archer or Rifleman (or anything else that will fit)
Health: Low
Damage: High
AS: Slow
AT: Long Range
MS: Low to Moderate
Skills: Adept at shooting enemies from a long distance to protect enemies, but when found he/she is utterly useless.
Knight -
Statistics
Model: Footman, or anything melee (still deciding)
Health: Moderate to High
Damage: Moderate
AS: Moderate
AT: Melee
MS: Moderate
Skills: Adept at surviving encounters with strong enemies mainly due to his/her shield and armor.
Assassin -
Statistics
Model: Still deciding...
Health: Very low
Damage: Moderate to High
AS: Moderate to Fast
AT: Melee
MS: Fast
Skills: Adept at staying hidden, moving around the map at a steady pace with the use of their techniques. There techniques include: smoke pouch, which is used to smother the enemy and slow their pace, and the ninja star, which is used to deal a little extra damage.
- Contact Information:
- Listed from points where you will receive the fastest replies to slowest.
• Skype (I get on daily!)
• Forum PM or Topic Reply (I check this forum daily for new material!)
• Warcraft 3 (I will be on Nuby most of the time, if I'm not on that account I'll probably be on Mea)
• E-mail (levimogford@aim.com)
Last edited by Nuby on Thu 9 Feb 2012 - 23:02; edited 7 times in total
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Re: To War (Nuby's New Project!)
What Exactly do u mean by hands on, like people editing the map them self? Lol i would realy love to have a kirby skin in this new map so what do u mean by hands on i would love to help you if it means getting my kirby skin .
Edit: Also what exactly is the Melee Types weapon, i am suggesting skills for All the classes . Although can i have the honours of adding the skills and the skill effects to the skills =3 i realy want to be part of this project.
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Edit: Also what exactly is the Melee Types weapon, i am suggesting skills for All the classes . Although can i have the honours of adding the skills and the skill effects to the skills =3 i realy want to be part of this project.
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Last edited by Zekrai on Mon 6 Feb 2012 - 5:46; edited 1 time in total
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Re: To War (Nuby's New Project!)
Lol i've actualy got a few skills in mind
Edit:(Damn i suck at spelling lol)
Trapper: Hunting Net
Description: A hunting net is thrown and ensnares the unit leaving them vunerable to atacks for 3 seconds. Max lvl: 1
Trapper: Passive Skill: Titanuim Braces: The hunting net is laced with titanuim braces that keeps the net locked on to the ground making the net lasting on the Target longer. Every lvl increases the duration of the net by 0.5 seconds.
Lvl 1: 0.5 Extra time to Hunting Net.
Lvl 2: 1.0 Extra time to Hunting Net.
Lvl 3: 1.5 Extra time to Hunting Net.
Edit:(Damn i suck at spelling lol)
Trapper: Hunting Net
Description: A hunting net is thrown and ensnares the unit leaving them vunerable to atacks for 3 seconds. Max lvl: 1
Trapper: Passive Skill: Titanuim Braces: The hunting net is laced with titanuim braces that keeps the net locked on to the ground making the net lasting on the Target longer. Every lvl increases the duration of the net by 0.5 seconds.
Lvl 1: 0.5 Extra time to Hunting Net.
Lvl 2: 1.0 Extra time to Hunting Net.
Lvl 3: 1.5 Extra time to Hunting Net.
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Re: To War (Nuby's New Project!)
I need to know every single detail about each hero, perhaps their weapon or something, i need to know what they look like or at least what unit they are so i can start sugesting skills, stuff for them.
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Pudding my life, Pudding Vampires, Pudding...something.
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Re: To War (Nuby's New Project!)
So far I've thought of these characters:
Trapper -
Statistics
Model: Troll Witch Doctor, or another cloaked character (or perhaps even a machine)
Health: Low to Moderate
Damage: N/A
AS: N/A
AT: Traps
MS: Low to Moderate
Skills: Sets down various traps in attempts to take down an enemy or a group of enemies, depending on the trap(s) being used.
Ranger (or Sniper) -
Statistics
Model: Archer or Rifleman (or anything else that will fit)
Health: Low
Damage: High
AS: Slow
AT: Long Range
MS: Low to Moderate
Skills: Adept at shooting enemies from a long distance to protect enemies, but when found he/she is utterly defenseless.
Knight -
Statistics
Model: Footman, or anything melee (still deciding)
Health: Moderate to High
Damage: Moderate
AS: Moderate
AT: Melee
MS: Moderate
Skills: Adept at surviving encounters with strong enemies mainly due to his/her shield and armor.
Assassin -
Statistics
Model: Still deciding...
Health: Very low
Damage: Moderate to High
AS: Moderate to Fast
AT: Melee
MS: Fast
Skills: Adept at staying hidden, moving around the map at a steady pace with the use of their techniques. There techniques include: smoke pouch, which is used to smother the enemy and slow their pace, and the ninja star, which is used to deal a little extra damage.
My conclusion: I need one more.
On a side note: yes, by 'hands on' I do mean you actually have to edit some of the map in a productive manner... I have to approve of your edit before I reward you with your desired skin.
Edit: The 'Melee' class weapon depends on what the model is. It could be a spear, a sword, an axe, or anything else of the sort. Most likely, the weapon will be a sword.
Edit 2: We do need someone to do the terrain too, I'm bad at it. =p
Trapper -
Statistics
Model: Troll Witch Doctor, or another cloaked character (or perhaps even a machine)
Health: Low to Moderate
Damage: N/A
AS: N/A
AT: Traps
MS: Low to Moderate
Skills: Sets down various traps in attempts to take down an enemy or a group of enemies, depending on the trap(s) being used.
Ranger (or Sniper) -
Statistics
Model: Archer or Rifleman (or anything else that will fit)
Health: Low
Damage: High
AS: Slow
AT: Long Range
MS: Low to Moderate
Skills: Adept at shooting enemies from a long distance to protect enemies, but when found he/she is utterly defenseless.
Knight -
Statistics
Model: Footman, or anything melee (still deciding)
Health: Moderate to High
Damage: Moderate
AS: Moderate
AT: Melee
MS: Moderate
Skills: Adept at surviving encounters with strong enemies mainly due to his/her shield and armor.
Assassin -
Statistics
Model: Still deciding...
Health: Very low
Damage: Moderate to High
AS: Moderate to Fast
AT: Melee
MS: Fast
Skills: Adept at staying hidden, moving around the map at a steady pace with the use of their techniques. There techniques include: smoke pouch, which is used to smother the enemy and slow their pace, and the ninja star, which is used to deal a little extra damage.
My conclusion: I need one more.
On a side note: yes, by 'hands on' I do mean you actually have to edit some of the map in a productive manner... I have to approve of your edit before I reward you with your desired skin.
Edit: The 'Melee' class weapon depends on what the model is. It could be a spear, a sword, an axe, or anything else of the sort. Most likely, the weapon will be a sword.
Edit 2: We do need someone to do the terrain too, I'm bad at it. =p
Last edited by Nuby on Sun 12 Feb 2012 - 7:09; edited 1 time in total
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To NUBY
Hey Nuby what days of the week are you hosting the Game i will like to Test it, for the thing im reading its more like a trategy game right?
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Re: To War (Nuby's New Project!)
I just started it lol, I still need someone to do terrain before we can even come close to testing (well I guess we could test the heroes out on a half-ass'd terrain if we wanted to).
Actually we're still brainstorming ideas for the map. Would you like to help?
Actually we're still brainstorming ideas for the map. Would you like to help?
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Re: To War (Nuby's New Project!)
Dude i love you, i spent hours looking at how to make skills, by the way is this tft map or roc? Lol :/ cuz some of my skills might have tft skills, not the passive but posibly something?
Edit: Say when we do get into editing the skills can u send the map via PM? lol =3, by the way i do rage quit if i fail making skills, but i will start again and again :O lol XD
Edit 2: Oh yes can u also tell me the date u send the map to me, il start instantly as soon as i get it cuz i do doze off from the forums Lol :O.
Edit 3: WAIT LOL SEND IT VIA EMAIL! .
________________________
Pudding my life, Pudding Vampires, Pudding...something.
Edit: Say when we do get into editing the skills can u send the map via PM? lol =3, by the way i do rage quit if i fail making skills, but i will start again and again :O lol XD
Edit 2: Oh yes can u also tell me the date u send the map to me, il start instantly as soon as i get it cuz i do doze off from the forums Lol :O.
Edit 3: WAIT LOL SEND IT VIA EMAIL! .
________________________
Pudding my life, Pudding Vampires, Pudding...something.
Last edited by Zekrai on Mon 13 Feb 2012 - 4:18; edited 1 time in total (Reason for editing : Lol like u need to know)
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Re: To War (Nuby's New Project!)
Just make skills, and I'll do the same. When we get someone to do the terrain we'll add the skills in later.
PS: You can make TFT spells, I'll either try to figure out a way to make them RoC or just make this a TFT map. And instead of both of us making a map, I'll just finish my two spells, send you the map, then you do your spells, then send it back. =)
PPS: Eh, you can start it off. You do your triggers, then send it to me. That way you're not having to wait, and we both have all the free time we need to work on our spells, figure out how to set them up, and create more.
PS: You can make TFT spells, I'll either try to figure out a way to make them RoC or just make this a TFT map. And instead of both of us making a map, I'll just finish my two spells, send you the map, then you do your spells, then send it back. =)
PPS: Eh, you can start it off. You do your triggers, then send it to me. That way you're not having to wait, and we both have all the free time we need to work on our spells, figure out how to set them up, and create more.
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Re: To War (Nuby's New Project!)
i never agreed to do Triggers O.O only skills brooo T.T
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Re: To War (Nuby's New Project!)
lol oops, I meant skills.. but you know, triggers, skills, triggered-spells, what's the difference? ^^
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Re: To War (Nuby's New Project!)
YEAH IKR O.o whats the difference, like uh... EVERYTHING O.O lolzors =D
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Re: To War (Nuby's New Project!)
Hey Guys.. i would like to see some demo or Video of the Game play mode ... im curious
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Re: To War (Nuby's New Project!)
There is a slight possibility that i might try the teraforming for your map. Depends on school this week.
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Re: To War (Nuby's New Project!)
You best be doing the terrain. xD <3
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Re: To War (Nuby's New Project!)
PM me your ideas/needs for the map and ill consider it. If it is possible ill put it into my schedule.
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Re: To War (Nuby's New Project!)
Done, tell me if there's anything more that you need to know that I didn't specify in the message.
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Re: To War (Nuby's New Project!)
bawls bawls balws, BALLS BALLS BALLS, BALLS BALLS BALLS! o.o
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Pudding my life, Pudding Vampires, pudding..something.
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Re: To War (Nuby's New Project!)
W.t.f.? =o
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Re: To War (Nuby's New Project!)
can we see some screens or Video of the Game play modes?
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Re: To War (Nuby's New Project!)
Idk if we even started, nuby has the map, if he has made it but idc i just need it for a kirby skin lol
Edit: "I just need it for a kirby skin" :/ ok i guess im sorry for saying that, i guess i just ran out of words.. trust me, i don't think before i say/type..
Most of the time O.O
Edit: "I just need it for a kirby skin" :/ ok i guess im sorry for saying that, i guess i just ran out of words.. trust me, i don't think before i say/type..
Most of the time O.O
Last edited by Zekrai on Mon 5 Mar 2012 - 4:58; edited 1 time in total
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Re: To War (Nuby's New Project!)
Zekrai wrote:Idk if we even started, nuby has the map, if he has made it but idc i just need it for a kirby skin lol
I already explained the situation to you if you had read my post. Also, if you're only doing this for the skin, I don't need you.
Nuby wrote:Just make skills, and I'll do the same. When we get someone to do the terrain we'll add the skills in later.
PS: You can make TFT spells, I'll either try to figure out a way to make them RoC or just make this a TFT map. And instead of both of us making a map, I'll just finish my two spells, send you the map, then you do your spells, then send it back. =)
PPS: Eh, you can start it off. You do your triggers, then send it to me. That way you're not having to wait, and we both have all the free time we need to work on our spells, figure out how to set them up, and create more.
On a side note: I edited the post within 5 minutes of first submitting it, so you can't say "well all I read was the first part because you must have added in the post-scripts later." Plus I was checking who was online and who wasn't, and if I remember correctly almost no one was on that would have needed to read the post.
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Re: To War (Nuby's New Project!)
Hey ;/ i know i said im only doing this for the kirby skin, but seriously well yeah i like kirby and all but the skin isnt the only thing, have u ever thought that maybe all these ideas i have in this little note pad i had in my diary be wasted? Look, I could of possibly trolled in that last message but 'Just only" Theres more to the skin, i want to contribute :/ besides u wouldn't understand anyway..
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Re: To War (Nuby's New Project!)
i could probably do the terrain if youd like
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Re: To War (Nuby's New Project!)
That would be great Daw
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